About Me
Lua Development
I have been working with Lua and other languages for over 5 years, creating anti-cheat systems that are both secure and efficient. My focus is on protecting game integrity without sacrificing performance, using advanced techniques in memory management and security.
Anti-Cheat Systems
I've developed and maintained anti-cheat solutions for major Roblox games, reaching millions of players and more than 5 billion visits. These systems are built to block exploits, detect suspicious behavior, and ensure a fair gameplay experience across top titles.
Projects I've Worked On
A selection of Roblox games I've contributed to with my anti-cheat expertise and Lua development skills
Total Stats
Total Projects
0+
Total Visits
0B+
Total Players
0+
Years Experience
0+